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How Pixar Animates Human Characters (2020)

None | USA | English | 14 min
N/A

Pixar broke new ground when it created "Toy Story" in 1995, but from there it still had a long way to go to perfect 3D animated characters. Over the years, Pixar's animators would figure out everything from proper human movement to skin to hair. They figured out how to smooth out skin in "Geri's Game." Then, when "The Incredibles" rolled around, they created new simulations to help control Mr. Incredible's muscle movements and Violet's long hair while also finding more accurate ways to light human skin. Violet's hair would later pave the way for long-haired characters like Colette in "Ratatouille" and the curly-haired heroine Merida of "Brave." Meanwhile, Pixar's shading tools would allow the animators to add even more striking details to their human characters' faces, while innovative new methods of animating crowd scenes came about in "Incredibles 2" and "Toy Story 4."

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Release Date
USA
No data
2020-08-20
Also Known As (A.K.A.)
How Pixar Animates Human Characters
(Original title)
How Pixar Animates Human Characters
USA
Parent Guide
Sex & Nudity
Unrated
Violence & Gore
Unrated
Profanity
Unrated
Alcohol, Drugs & Smoking
Unrated
Frightening & Intense Scenes
Unrated